I was trying to capture the canvas. but it is returning transparent image.
How can I set preserveDrawingBuffer or is there an easy solution?
by user 943472469057077261
I was trying to capture the canvas. but it is returning transparent image.
How can I set preserveDrawingBuffer or is there an easy solution?
by user 943472469057077261
You can use @needle-tools/engine/engine/engine_utils_screenshot
for that (it is what we use to capture the poster image)
Right now you can just set the renderer on the context (or a new renderer). Hope that helps
Thanks @marcel : gonna try it out
by user 943472469057077261