I want to run my scene in ios using needle in se
by user 663482699926863883
I want to run my scene in ios using needle in se
by user 663482699926863883
Hey, can you give a bit more context?
Typically just add these components to your export root:
Where can i download usdzexporter
by user 663482699926863883
i just made this tutorial
by user 663482699926863883
and now i want it to run on ios
by user 663482699926863883
Please note that there’s a number of limitations imposed by Apple’s QuickLook platform (e.g. no unlit materials, no vertex colors) so the exported scene in that case will look a bit different (e.g. objects using vertex colors end up white)
okay
by user 663482699926863883
i will try
by user 663482699926863883
Let me know how it goes and if that answers your question
so i can set up an arcore scene and then try it with needle?
by user 663482699926863883
Needle Engine doesn’t export your C# scripts / Unity components directly. You can use the respective components from Needle (WebXR/USDZExporter, ImageTracking, …)