How can i run my scene in iOS in At

I want to run my scene in ios using needle in se

Original Post on Discord

by user 663482699926863883

Hey, can you give a bit more context?

Typically just add these components to your export root:

  • WebXR
  • USDZExporter
    that’s it

Where can i download usdzexporter

by user 663482699926863883

i just made this tutorial

by user 663482699926863883

by user 663482699926863883

and now i want it to run on ios

by user 663482699926863883

It’s a component that you just need to add in your scene:

Please note that there’s a number of limitations imposed by Apple’s QuickLook platform (e.g. no unlit materials, no vertex colors) so the exported scene in that case will look a bit different (e.g. objects using vertex colors end up white)

okay

by user 663482699926863883

i will try

by user 663482699926863883

Let me know how it goes and if that answers your question :slightly_smiling_face:

so i can set up an arcore scene and then try it with needle?

by user 663482699926863883

Needle Engine doesn’t export your C# scripts / Unity components directly. You can use the respective components from Needle (WebXR/USDZExporter, ImageTracking, …)