Global settings for meta generation?

Hi! I’ve noticed that each time I make a build, the metadata inside the result html file is overwritten. I understand that the final title that is inserted corresponds to the name of the scene inside Unity, but I would like this to be disabled, so that the original Title used in the source html file remains untouched when building.
Is there a way of doing this?

Original Post on Discord

by user 368204675922657280

You can add a HtmlMeta component to your scene to modify that and/or set allowMetaPlugin: false in the vite config

needlePlugins(command, needleConfig, { allowMetaPlugin: false }),

Ohhh thank you very much! this is exactly what i needed :smile:

by user 368204675922657280