Creating a Stacking Game for My Students - Physics?

ok cool ^^

by user 367081956959322114

any Object3D is basically a “GameObject” if you will - and a threejs Mesh object is a Object3D so you can just use it

you can also use the static method “GameObject.addNewComponent(yourMesh, Rigidbody)”

oh this is so much fun :smile: thank you soo much! :heart:

by user 367081956959322114