Ill publish the sample in a sec too
so you have all the code and can go from there ![]()
Thatās just what I needed. Happy to go from there! ![]()
by user 581381221087445033
its now here: Samples Projects | Needle Engine Documentation
As you can see, physics adds a lot of fun, including for my students. Also, itās a sign that youāve created a powerful tool, when simple changes can easily create diverse and engaging experiences.
by user 581381221087445033
Yeah physics are always fun ![]()
Currently in the process of adding another sample @Darius Clarke
https://twitter.com/marcel_wiessler/status/1581256625087995904
Looks like you copied the package runtime folder to your project assets?
Do you have URP installed and setup?
And looks like you didnt install the Needle Exporter package
Do I need to install URP manually? Isnāt it integrated into 2022 version?
by user 367081956959322114
I need to install Needle Exporter pacakge everytime new?
by user 367081956959322114
You need to install it for every Unity project yes (just like with any other Unity package)
But you can just drop this and youāre good: https://package-installer.glitch.me/v1/installer/needle/com.needle.engine-exporter?registry=https://packages.needle.tools&scope=com.needle&scope=org.khronos
true; I forgot⦠is the same with the hololens MRTKā¦
by user 367081956959322114
strange, object donāt show up
by user 367081956959322114
Personally I wouldnt recommend copying the package to another project like you did - you loose being able to easily update by doing it that way. Instead you should just reference it via a package file path from your new Unity project

