Placing this file in src>scripts gives the error Assets\Needle\Components.codegen\ARRenderer.cs(8,36): error CS0509: 'ARRenderer': cannot derive from sealed type 'EventDispatcher'
Is this something I can fix myself or have I found a codegen issue?

Original Post on Discord
by user 103054507105067008
You can annotate the class with //@type UnityEngine.MonoBehaviour
That did the trick, thanks!
by user 103054507105067008
Do you actually want to have that as a component in Unity? Thought the goal was to just reference it from other files, right? In this case you can annotate it with //@dont-generate-component
I probably donβt but honestly had no idea what I was doing
by user 103054507105067008
I just want to make some drag/scale/rotate actions for AR 
by user 103054507105067008