When adding a new script, Iām just using the Rotate.ts example here), I get this warning in Unity which is preventing the codegen file from being generated:
Compilation failed, see log for more info: /Users/kerenmegory/Documents/_Hybrid/Personal/vps-challenge/Assets/../Temp/component-compiler.log
UnityEngine.Debug:LogWarning (object)
Needle.Engine.Codegen.ComponentGeneratorRunner/<Run>d__2:MoveNext () (at Library/PackageCache/com.needle.engine-exporter@3.5.9-pre/Core/Runtime/Codegen/ComponentGeneratorRunner.cs:88)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<bool>:SetResult (bool)
Needle.Engine.Utils.ProcessHelper/<RunCommand>d__5:MoveNext () (at Library/PackageCache/com.needle.engine-exporter@3.5.9-pre/Common/Runtime/Utils/ProcessHelper.cs:275)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:107)
The component-compiler.log
file is empty, so Iām not sure how to decipher what could be causing the error.
by user 690021744479830061