Why the camera is far away, but in the game itself it is captured differently
by user 1101049107931480066
Why the camera is far away, but in the game itself it is captured differently
by user 1101049107931480066
Is that because you have a SmoothFollow component on your camera with some target set inside the player object? as you show here? Discord
You should provide some screenshots of the components and hierarchy that youβre using when asking such questions otherwise itβs not really possible to say anything by just seeing the scene and web view