Why is the camera strangely capturing the gameobject?

Why the camera is far away, but in the game itself it is captured differently


Original Post on Discord

by user 1101049107931480066

Is that because you have a SmoothFollow component on your camera with some target set inside the player object? as you show here? Discord

You should provide some screenshots of the components and hierarchy that you’re using when asking such questions :slightly_smiling_face: otherwise it’s not really possible to say anything by just seeing the scene and web view :slightly_smiling_face:





by user 1101049107931480066