So the question is simple, I’m trying to create a 3rd person character movement that camera follow player orientation. I tried with character controller and making it manually. What’s your opinion or how can I improve it?
Original Post on Discord
by user 1026388588058923018
Hey, any more info on what’s not working / what you’d like to improve? We have a couple samples for custom character movement (third person, first person, sidescroller, …) 
I’m working on a minigame which needs a third person character controller, I did the movement, jump and also the camera look at player. I tried with character controller and character controller input
by user 1026388588058923018
Understood - so what’s not working / how would you like to improve it?
I’m working on the camera follow and movement sensation, I would like to make it more soft and easy to manage
by user 1026388588058923018
Did you try the Smooth Follow component?
Should it be attached with the char controller component?
by user 1026388588058923018
You attach it to the object that you want to follow and then assign it the object to follow