So the question is simple, I’m trying to create a 3rd person character movement that camera follow player orientation. I tried with character controller and making it manually. What’s your opinion or how can I improve it?
Hey, any more info on what’s not working / what you’d like to improve? We have a couple samples for custom character movement (third person, first person, sidescroller, …)
I’m working on a minigame which needs a third person character controller, I did the movement, jump and also the camera look at player. I tried with character controller and character controller input