Good to hear its working now
Ah, thanks for mentioning that youāre on iOS - WebXR is currently not supported in either Chrome or Safari on iOS, since Apple hasnāt opened up the APIs for that yet. So on iOS, for WebXR you currently need to use Mozillaās XR Viewer or use our dynamic USDZ export (which limits interactivity but works as fallback for users on others browsers). More to read about that here: VR & AR (WebXR) | Needle Engine Documentation