I know for normal Controlls there is this.context.input. but the documentation only says XR Controlls are handled seperate, how do I acces for example the Triggerbutton
(i am new to both Unity and WebXR so in simple terms pls)
Currently you can get access to all XR controllers via the WebXR component. So get a reference to that and it an array of all WebXRControllers and properties for left and right controller (LeftController for example). You can then access the XRInputSource on that