I know for normal Controlls there is this.context.input. but the documentation only says XR Controlls are handled seperate, how do I acces for example the Triggerbutton
(i am new to both Unity and WebXR so in simple terms pls)
Original Post on Discord
by user 253912725917401089
Currently you can get access to all XR controllers via the WebXR component. So get a reference to that and it an array of all WebXRControllers and properties for left and right controller (LeftController
for example). You can then access the XRInputSource on that
For example you might want to look at the code at @needle-tools/engine/engine_components/WebXRController.ts
around line 443 / 445
This will in a future version be easier to access via the input class but for now thatβs the way to go 
thank you for responding so quickly
by user 253912725917401089