I have some questions that the documentation doesn’t answer. 1) Can I enable image and plane tracking simultaneously? 2) How do I setup where the image target syncs with the XR experience in the scene?
I attached an example to accompany my question. Let’s say there is an art gallery and I want a painting as the trigger. I’d like the ground plane to sync with the real world ground plane and image target to sync with the image on the wall as shown in the attached image. So even if the painting in the art gallery’s height was raised or lowered, everything still looks okay and work correctly.
I’d love to know how to this in Blender but being its still in Beta, it probably would be best to know how to do this in Unity.