I’m having an issue with serializing a button, the generated property is
public UnityEngine.UIElements.Button @forwardButton;
if I change the type to
public UnityEngine.UI.Button @forwardButton;
it works but it’s a pain because every change regenerates de UIElements type
Original Post on Discord
by user 262331051802755072
marcel
(marwi)
2
You can override the type by adding a comment in typescript: //@type UnityEngine.UI.Button above your field
marcel
(marwi)
3
The table here (and the readme of our component compiler package) has those options documented Needle Engine Scripting | Needle Engine Documentation
of course! thanks!
by user 262331051802755072