Scene Setup errors with complex custom scripts (RealSense SDK)

Thanks for your awesome support!!

by user 1027250502272036964

It will give you a zip file, please send me that if you can :slightly_smiling_face: thanks!

Yes, it is compiling

by user 1027250502272036964

Now is send

by user 1027250502272036964

It should open your Explorer with a .zip file. Please send me that zip file :slightly_smiling_face: it’s not automatically sent.

I go to see where is located heh

by user 1027250502272036964

Console should log the path, e.g.

Created report file at C:\Users\herbst\AppData\Local\Temp\221117-083941\SomeSceneFile.zip, please send to the Needle team for debugging purposes

Can I send to you a Wetransfer link?

by user 1027250502272036964

Sure

Ok, it is uploading right now

by user 1027250502272036964

Thank you!

This is WeTransfer - Send Large Files & Share Photos Online - Up to 2GB Free

by user 1027250502272036964

This project has compile errors. The Realsense SDK has missing dependencies it seems. After removing the Realsense SDK folder, the scene exports fine and doesn’t display any errors in the browser.

I added an OrbitControls component to the camera and moved the camera somewhere where I can see the scene.

(1) You’ll probably want to bake lighting, the scene currently uses 47 point lights with realtime shadow maps, which is pretty slow even on desktop machines, yet alone mobile.

(2) The scene has ~7500 Draw Calls (individual things being rendered), uses > 3 GB of GPU memory and is generally way beyond any performance recommendations even for desktop apps.

(3) Seems you turned “Smart Export” on for your MyScene gltfObject, would recommend turning that off for now since it’s experimental.

Thanks for your awesome feedback

by user 1027250502272036964

Realsense is for volumetric videos projection but new we don’t need it because we go to use other technical

by user 1027250502272036964

I removed Realsense but error is still

by user 1027250502272036964

by user 1027250502272036964