Exportinfo is usually set to editor only (the unity tag)
And thus not exported
Make sure its in your scene hierarchy
by user 841751666960760944
maybe i should set it to the model itself then?
by user 841751666960760944
the scene switcher
by user 841751666960760944
You can.
If you select the exportinfo gameobject check the tag if its set to editoronly. Either change it or add the sceneswitcher to another gameobject (my recommendation)
yes sir
by user 841751666960760944
One last question, I keep getting these errors whenever i try playing, I think it’s regarding the dispose method in the scene utils script
by user 841751666960760944
Can you show the stacktrace?
doesn’t seem like there’s anything helpful for these errors on google either
by user 841751666960760944
the logic in the scene util script seems fine
by user 841751666960760944
by user 841751666960760944
I would guess that (for some reason) objects[i] was destroyed already? Or a previousParent? Are you familiar with ide breakpoints and could figure out which object it is? If you set the object with the sceneswitcher to editoronly does it happen as well?
yes i am familiar with break points
by user 841751666960760944
let me check
by user 841751666960760944
there aren’t any errors when i set the objects to editor only
by user 841751666960760944
I was previously using the Untagged tag on them so maybe there’s an issue with the tag
by user 841751666960760944