Needle Engine 4.11.1
Needle Engine
- Fix: WebXR / VR issue where trying to access missing geometry during raycasting caused errors
- Change: ScrollFollow now only applies when scroll has changed. It also immediately jumps to the target position on the first update instead of interpolating (avoiding interpolation through long timeline animations).
- Change: SplineWalker now has an option to disable LookAt. It also received a
pullStrength
property which controls how tightly the object moves along the spline. - Improved: OrbitControls and ViewBox interaction
Unity Integration
- Update UnityGLTF dependency to 2.18.3. This fixes an issue where animations would falsely be exported with STEP interpolation.
Download Unity Plugin
Install from NPM
Changelog on Github
Needle Engine API
Get started
Samples