Releases & Changelogs

Needle Engine 4.11.1

Needle Engine

  • Fix: WebXR / VR issue where trying to access missing geometry during raycasting caused errors
  • Change: ScrollFollow now only applies when scroll has changed. It also immediately jumps to the target position on the first update instead of interpolating (avoiding interpolation through long timeline animations).
  • Change: SplineWalker now has an option to disable LookAt. It also received a pullStrength property which controls how tightly the object moves along the spline.
  • Improved: OrbitControls and ViewBox interaction

Unity Integration

  • Update UnityGLTF dependency to 2.18.3. This fixes an issue where animations would falsely be exported with STEP interpolation.

:bullseye: Download Unity Plugin :package: Install from NPM
:octopus: Changelog on Github :bookmark_tabs: Needle Engine API
:light_bulb: Get started :sparkles: Samples