You return before the transpilePackages changes can run so it can’t work + you need to return the nextconfig object not c sorry (i just renamed it for the screenshot and forgot the return param name)
Ok, sorry.
TypeScript is really not something I understand fully, and our config files difer enough so that I don’t fulle understand. (the auto-complete wont help me much neither)
Given the config file I sent, where does the transpilePackages go?
(Again, sorry… I’m a Unity Tech Artist, so TS and web goes a bit over my head)
It is strange. The direct reference to the script established in Unity is still lost.
And when changing values on the Volume.sharedProfile, even though the value does change when logged, there is no effect in the scene.
I have copied in your script and deleted the cache.
What tells you that the connection is lost? When i log them in onEnable in FocusUpdater they’re correct.
But yes the effect doesnt update - I’ll make a release to fix that (apparently the postprocessing DOF effect changed their API with just a warning in the code and not any error so we didnt notice that earlier)
Yes because you’re missing @serializable(FireplaceController) above the field. The browser console tells you that as well when you start in dev (and you should see a warning message)
Hello @SteffenMFureli could you try updating to the package 3.31.2 in Unity and perhaps run a “clean install” (holding ALT + clicking Install in ExportInfo)
You can then change the next config back to:
Regarding DOF being an issue: can you elaborate? It worked fine for me with that version. After changing the distance you set obviously since with 1 meter focus distance everything was just blurry
Yes i noticed - but it didnt in production - my guess is that since it’s marked as deprecated it’s being stripped by next/webpack but I’m not sure here