Option to build .gltf instead of .glb

Hello again, another day, another question. Is there maybe already currently a way to skip packing the gltf-stuff into .glb?

I’m aware I can just unpack the .glb manually which I currently do quite often.

Original Post on Discord

by user 395602247196737546

Hi, what is your reason for wanting that or unpacking the glb?

Verifying my speculations about what and how my classes got serialized :slightly_smiling_face:

by user 395602247196737546

So it’s purely for debugging.

by user 395602247196737546

you can add ?printGltf to the URL to log the loaded glTF json/data

That’s nice! Cannot search through the log entry though to look for instances of my class, so clicking through the json’s hierarchy in the console is way too cumbersome.

by user 395602247196737546

I can live with manually unpacking for now, so no worries.

by user 395602247196737546

I also sent you a link to an internal tool where you can search

Feedback about that internal tool is also very much appreciated, feel free to open a group message if you have some :slightly_smiling_face: