Hello again, another day, another question. Is there maybe already currently a way to skip packing the gltf-stuff into .glb?
I’m aware I can just unpack the .glb manually which I currently do quite often.
by user 395602247196737546
Hello again, another day, another question. Is there maybe already currently a way to skip packing the gltf-stuff into .glb?
I’m aware I can just unpack the .glb manually which I currently do quite often.
by user 395602247196737546
Hi, what is your reason for wanting that or unpacking the glb?
Verifying my speculations about what and how my classes got serialized
by user 395602247196737546
So it’s purely for debugging.
by user 395602247196737546
you can add ?printGltf
to the URL to log the loaded glTF json/data
That’s nice! Cannot search through the log entry though to look for instances of my class, so clicking through the json’s hierarchy in the console is way too cumbersome.
by user 395602247196737546
I can live with manually unpacking for now, so no worries.
by user 395602247196737546
I also sent you a link to an internal tool where you can search
Feedback about that internal tool is also very much appreciated, feel free to open a group message if you have some