Hey guys, I’m relatively new to working with your engine but I’m already hating the current workflow of diving into the code just like with Unity’s own packages…
Thank god there are cool dudes who set up automated mirroring of Unity’s package registry to github repositories
I think it would be great for you to provide (easier) access to the sources of your engine packages as well so we don’t need a needle-needle-mirror
by user 395602247196737546