Is there any detail documentation on Load remote external models? I can’t find it on the website or forum
Hi Saad Baig,
For loading remote external models in Needle Engine, you can refer to the XRControllerModel
class, which provides methods for loading models dynamically. Here’s a summarized explanation:
-
Custom Model Loading: You can assign a model or model URL by using
customLeftHand
andcustomRightHand
properties. -
Dynamic Loading Method: The core method for loading a model is
loadModel(controller: NeedleXRController, url: string)
. This function fetches the model via the provided URL and adds it to the scene. -
GLTF Support: The
GLTFLoader
is utilized to support GLTF models, which are fetched from external URLs. Multiple loaders such as Draco and KTX2 can be registered for compression. -
Integration: You can instantiate models and attach them to the scene by asynchronously fetching the GLTF data.
If you need a code reference or more details, you may want to also check the samples for model loading available in the documentation and GitHub repository.
For example, here is a simple implementation to load an external model:
import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
async function loadExternalModel(url: string) {
const loader = new GLTFLoader();
return new Promise((resolve, reject) => {
loader.load(
url,
(gltf) => {
// Process the loaded model (gltf.scene) here
resolve(gltf.scene);
},
undefined,
(error) => {
console.error("Error loading model:", error);
reject(error);
}
);
});
}
For more resources, you could check Needle Engine Samples and the Needle Engine Documentation.
Please let me know if you have further questions or need additional clarifications!
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Hi Saad
See the sample External Content | Needle Engine - sample code
It’s basically:
const assetReference = AssetReference.getOrCreateFromUrl(<url>);
const instance = await assetReference.instantiate();
Here are also a few examples: Scripting Examples | Needle Engine Documentation
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