Image Disappearing When Rotating 3D Model – How to Fix?

Yes, This update fixed the issue thanks!

Hey, I found a small issue related to this.

  1. As shown in the video, during the initial load (source scene and first child scene), the mirrored text isn’t visible when the game object is rotated. But when I load the second scene, or reload the first child scene a second time or later, it looks fine.

  2. Also, is there a way to show normal (non-mirrored) text when the game object is rotated?

Video: Game creator Ks's Video - Mar 24, 2025

I think this is expected, when you look at the ui from behind it appears mirrored (or text is behind the ui since the order is now β€œreversed” for worldspace ui)

If you want to show the ui from both sides you should enable backface culling (disable the two sided option) and duplicate your ui element and rotate one version by 180Β°

Alternarively add the LookAt component to your Ui element game object.
You can checkout the jet engine or hotspots example as a reference.

Will check out look at Component. Thanks

Any idea about this one?