How to use Event Trigger for calling a function with PointerClick?

I have a gameobject, when clicked it will run a function. But the method I implemented in the screenshot doesn’t work (the function isn’t being called).
Is using event trigger the problem?
image.png

Original Post on Discord

by user 761182854012731394

Hello, the EventTrigger component is not implemented i think. You can check by clicking the blue EventTrigger link. For running a function/event on click you can also just add a Button component to the gameobject

Thanks @Marcel_Wiessler1 :cactus: . Looking forward for the EventTrigger implementation

by user 761182854012731394

In case that was not clear, you can remove EventTrigger and add a Button component and set up the event there, that will work already

Yup Button component works fine

by user 761182854012731394