How to override font generation by Needle?

Just saw that the kernings array in the fontFamily loaded by three mesh ui is empty
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Hoping for a hacky workaround if there is one!

by user 103054507105067008

@Marcel_Wiessler1 :cactus: I can see a fix for this landed in Three-mesh-ui in 6.5.3

by user 103054507105067008

Yes :slightly_smiling_face: didnt get to try yet tho