Hi there,
I’m stuck with this.
How to find the child of child gameobject on runtime instantiated object?
As in the ref image i need to find '‘HeadTop_End’
by user 389863047159873540
Hi there,
I’m stuck with this.
How to find the child of child gameobject on runtime instantiated object?
As in the ref image i need to find '‘HeadTop_End’
by user 389863047159873540
Hi, you can find docs about it here. It is the same as in three.js. You can traverse the children and search for a name or search for a specific component. Your script could also just have a reference to that particular object that you assign in Unity (which i would recommend) to avoid mistakes at runtime
Here is how you make a reference: Script Examples | Needle Engine Documentation