How do I modify the Orbit Controls scripts?

Will do…

by user 908977119781060648

Are you on win or OSX?

Ah youre osx right?

OSX Ventura 13.1

by user 908977119781060648

Btw are you intending to deploy or just test / develop?

I wanted to deploy to my firebase server (as I had successfully done with a previous version of the build).

As this version now doesn’t seem to work I also tried building it to Glitch to see if it worked there, but that’s showing the black screen issues too.

Based on one of the onscreen tips I got shown at the foot of the Unity window I did enable Needle ā€˜smart export’ yesterday. Maybe I should disable it again?

by user 908977119781060648

Maybe try setting your scene dirty by changing a value in any of your scripts. Maybe it didnt export again because of the error you had before

If it doesnt help try disabling smart export yep (would be great if you could send me the scene before tho)

Logs would help as well :slightly_smiling_face:

You can send it via PM!

Sent via PM just now… plus I’ll try the other suggestions…

by user 908977119781060648

Quick update… I tried changing a script value arbitrarily, but that didn’t make a difference, plus I also tried it all with ā€˜smart export’ disabled. Sadly, that didn’t make a difference either and I’m still getting the black screen in the production build and all other build versions too. It’s still running fine in the local preview, though.

I’m so sorry it’s not better news.

I’m happy to keep trying stuff at this end. Just shout if there’s anything specific you’d like me to do (other than stop pestering you with all this :upside_down_face: ).

by user 908977119781060648

I’ll test you project in a little bit here @frannie :beer:

Big thanks @Marcel_Wiessler1 :cactus: . This is all hugely appreciated :smiling_face_with_three_hearts:

by user 908977119781060648