Hi, I’ve been trying to export some animations from unity scene. While it works in auto generated project when I try to grab exported scene and load it using three gltf loader I get bunch of errors
at GLTFParser.loadNode (GLTFLoader.js:3880:28)
at GLTFParser.getDependency (GLTFLoader.js:2541:24)
at GLTFParser.loadAnimation (GLTFLoader.js:3686:28)
Some more context: we’re using (and pushing for wider adoption) of a glTF extension that adds proper animation support (animating colors, properties, lights, cameras, …) that goes beyond the glTF core. The extension is called KHR_animation_pointer and our three.js fork has support for it (and we made a Pull Request for inclusion in three’s core).
You can use our fork by using this in your package.json: "three": "npm:@needle-tools/three@^0.146.6"