Hi I am Quite new to Needle Engine just want to ask on how I can implement a simple function.
Dragging the object to rotate (no position change just rotation on a single axis). thank you
by user 311387970156625922
Hi I am Quite new to Needle Engine just want to ask on how I can implement a simple function.
Dragging the object to rotate (no position change just rotation on a single axis). thank you
by user 311387970156625922
Hey When should the object be rotated? Only when the user is interacting with it or anywhere on the screen?
when the user click and drag the object itself not anywhere on the screen and as well as rotate it base on mouse position
by user 311387970156625922
To handle mouse events on objects: https://engine.needle.tools/docs/getting-started/for-unity-developers.html#inputsystem-callbacks
And then it is matter of saving the drag start position and calculating a delta from that very frame.
Similar to a Joystick logic: https://github.com/needle-tools/needle-engine-samples/blob/main/package/Runtime/FirstPersonController/Scripts/FirstPersonController~/UI%20Components/Joystick.ts
Let me know if you would get stuck or if anything wouldnāt be clear
thnaks for this will try this out and will let you know my progress
by user 311387970156625922