Draco decoder & KTX local offline path being ignored in gltf-progressive.js in Needle Unity 4.2.2

I managed to fix it by hardcoding this in the gltf-progressive.js but it’s not a permanent fix between builds

let ee = "../include/draco/",
  oe = "../include/ktx2/";
const je = ee,
  et = oe;

// Get the current script's URL to serve as a base
const scriptUrl = new URL(import.meta.url); // or window.location.href if not in a module
// Correct way to create the URL with a base url.
const tt = new URL(ee + "draco_decoder.js", scriptUrl);

fetch(tt, { method: "GET", headers: { Range: "bytes=0-1" } })
  .catch((o) => {
    ee === je && (ee = "./include/draco/"),
      oe === et && (oe = "./include/ktx2/");
  })
  .finally(() => {
    Re();
  });