Okay, I’ll give it another shot in a few days, gonna focus on the AR stuff for the project deadline but I will defo share some progress on this when I get back to it in a while
by user 392979063620501504
Okay, I’ll give it another shot in a few days, gonna focus on the AR stuff for the project deadline but I will defo share some progress on this when I get back to it in a while
by user 392979063620501504
Hey, do you guys have any working example projects or samples that use controllers? Like something I can plug in my controller and try out so I get some jist?
by user 392979063620501504
The sidescroller supports game pads
Hey quick question, what component do you use for that smooth camera transition? Even in that personal portfolio showcase, he triggered a camera motion on clicking the sign
by user 392979063620501504
who do you refer to?
The latest upload on #
-showcase
by user 392979063620501504
The portfolio scene uses something similar like here: https://engine.needle.tools/samples/spatial-audio/
You can drive the OrbitControls to smoot into a certain state.
Cool so then I have to reverse engineer these samples and see how it was done hmm?
by user 392979063620501504
If you use Unity, you can use the component directly.
Otherwise, you have to write your own components based on the samples’s source.
Well it was never gonna be easy anyways ![]()
by user 392979063620501504
I was thinking of switching to unity in due time
by user 392979063620501504