so without the annotation THREE won’t be able to access the parent, or the object in this case?
by user 367081956959322114
so without the annotation THREE won’t be able to access the parent, or the object in this case?
by user 367081956959322114
Without the annotation you wouldnt get the reference to your object.
For example this is without the annotation
and this is the same with the annotation - we resolve that using a gltf Extension during the loading process
we find the node 36 (or better yet the object that is created from that node 36) and assign it to your script instance
wow I see, nice!
by user 367081956959322114
this should actually work right?
I use a emptyObject (or a cube in unity) as placeholder to add the new cubes there
by user 367081956959322114
Alert.ts:27 Uncaught ReferenceError: allCubes is not defined
by user 367081956959322114
at the time when I do onPointerClick, allCubes shouldn’t be undefined
by user 367081956959322114
the error is in line 27 tho - what is in line 27?
(you would also have to access it using this.allCubes
)
line 27 is acutally allCubes.add(cube); // I rearanged the code for the screenshot…
by user 367081956959322114
oh yeah… sure… it should be THIS.allCubes
by user 367081956959322114
Marcel… thank you… and sorry for this.
by user 367081956959322114
Don’t be sorry for this
all good
haha
by user 367081956959322114
xD
by user 367081956959322114