Hi, when I touch with both fingers, application stops getting input events completely. In coding terms, after “this.context.input.getIsTouch(1)” happens, I can no longer detect any “this.context.input.getPointerClicked(0)” or “this.context.input.getIsTouch(0)” events.
Can you make a simple repro where I can see the issue? I’ve tried it here and it didnt reproduce (I got pointer down events and click events for the expected ids with one or two fingers)
its starts game with cards, you can flip them by touching them, after you use 2 fingers it doesn’t react. Everything is in Game.ts script function testUserInteraction()