You need to call updateSelection
on the component (or modify the code to do it automatically)
but I can activate script with button
by user 869976161550217286
ok, will try
by user 869976161550217286
Is possible that this script dont work on objects with multimaterials? More than 1 element?
by user 869976161550217286
Could be - because multimaterial objects will be more than one object at runtime (three js turns them into multiple objects), a parent which is your original object and for each material one child object. Perhaps the effect is not smart enough the use the child meshes then
You can check in the code if the object is of type βGroupβ and if so add the children
updateSelection() {
if (this._outlineEffect) {
this._outlineEffect.selection.clear();
for (const obj of this.selection) {
if(obj.type === "Group") {
for(const ch of obj.children) this._outlineEffect.selection.add(ch);
}
else
this._outlineEffect.selection.add(obj);
}
}
}
something like this should work
@miss3 did you figure it out? Does it work with non-multimaterial objects?
wait a sec, will test it now
by user 869976161550217286
I have added log stats on highlighted rock object with outline post effect, also at 3D scan statue on the rock. Same outline effect+volume
by user 869976161550217286
by user 869976161550217286
check console
by user 869976161550217286
name: β3DScan_Man_019β seems to be a Group
by user 869976161550217286
I have updated effect with the code provided, but it doesnt worrk
by user 869976161550217286
children objects of name: β3DScan_Man_019β are Mesh objects and MeshStandartMaterial is applied on them
by user 869976161550217286