Nothing shows up

Is the site online somewhere?

Can you share the URL?

Nah itā€™s a dev build

by user 426066705643732993

This seems to to be the error that is breaking itā€“> ```

linearRampToValueAtTimeā€™ on ā€˜AudioParamā€™: The provided float value is non-finite.
at AudioListener.updateMatrixWorld (webpack-internal:///(app-client)/./node_modules/three/build/three.module.js:44400:23)
at PerspectiveCamera.updateMatrixWorld (webpack-internal:///(app-client)/./node_modules/three/build/three.module.js:8455:11)
at PerspectiveCamera.updateMatrixWorld (webpack-internal:///(app-client)/./node_modules/three/build/three.module.js:12081:9)
at Object3D.updateMatrixWorld (webpack-internal:///(app-client)/./node_modules/three/build/three.module.js:8455:11)
at Object3D.updateMatrixWorld (webpack-internal:///(app-client)/./node_modules/three/build/three.module.js:8455:11)
at Group.updateMatrixWorld (webpack-internal:///(app-client)/./node_modules/three/build/three.module.js:8455:11)
at Scene.updateMatrixWorld (webpack-internal:///(app-client)/./node_modules/three/build/three.module.js:8455:11)
at WebGLRenderer.render (webpack-internal:///(app-client)/./node_modules/three/build/three.module.js:28285:53)
at Context.renderNow (webpack-internal:///(app-client)/./node_modules/@needle-tools/engine/lib/engine/engine_context.js:848:27)
at Context.internalRender (webpack-internal:///(app-client)/./node_modules/@needle-tools/engine/lib/engine/engine_context.js:805:22)
at Context.render (webpack-internal:///(app-client)/./node_modules/@needle-tools/engine/lib/engine/engine_context.js:681:22)
at onAnimationFrame (webpack-internal:///(app-client)/./node_modules/three/build/three.module.js:28237:35)
at onAnimationFrame (webpack-internal:///(app-client)/./node_modules/three/build/three.module.js:12965:3


*by user 426066705643732993*

I have seen this before - just not sure right now what was causing it :thinking: do you get any other strange logs?

Can you copy the project info and paste it here?

Sure! Here it is ā†’ { "ExportInfoGameObjectName": "Export Info", "ExportInfoGameObjectIsEnabled": true, "UnityProjectPath": "G:/Repos/GitHub/DiscoverHolyroodFrontEnd/unity/Assets", "UnityVersion": "2022.3.1f1", "SceneName": "Test", "ProjectPath": "../client", "ProjectDirectoryExists": true, "ProjectIsInstalled": true, "NeedleEngineInstalled": true, "HasNodeInstalled": true, "NodeVersion": "v16.19.0", "NpmVersion": "8.19.3", "TypescriptVersion": "Version 4.9.5", "HasTokTxInstalled": true, "HasMinimumToktxVersionInstalled": true, "RenderPipeline": "Built-in", "GzipEnabled": true, "NeedleEngineExporterVersion": "3.6.5", "NeedleEngineVersion": "3.6.5", "NeedleEngineExporterPath": "Packages/com.needle.engine-exporter/package.json", "NeedleEnginePath": "G:/Repos/GitHub/DiscoverHolyroodFrontEnd/unity/Assets/../../client/node_modules/@needle-tools/engine/package.json", "FileStats": null, "NeedleComponentsInScene": [ "Needle.Engine.ExportInfo", "Needle.Engine.Codegen.ComponentGenerator", "Needle.Engine.Components.GltfObject", "Needle.Engine.Components.WebARSessionRoot", "Needle.Engine.Components.ObjectRaycaster", "Needle.Engine.Components.TeleportTarget", "Needle.Engine.Components.XRRig", "Needle.Engine.Components.OrbitControls", "Needle.Engine.Components.XRFlag" ], "TypeCacheIsDirty": true, "TypeScriptTypes": [] }

by user 426066705643732993

Any help with this one?

by user 426066705643732993

Could you perhaps send it as a bugreport? (via the Needle Engine/Report a bug menu item) Not sure what the root cause is here. You can also try to bisect the scene in Unity (mark parts of it as EditorOnly) to try to pin down what is causing the error.

Alternatively a link to the uploaded website might also help (can be sent privately)

Iā€™ve generated a bug report

by user 426066705643732993

Does it go to automatically?

by user 426066705643732993

Received it yep

Hi @RedPanda can you change the style to this (add display ā€œblockā€):

 <NeedleEngine
                loading-style="dark"
                src={src}
                style={{display: "block", width: "100%", height: "100%" }}
            />

Sorry that was missing. Iā€™ll take a look why it doesnt work when itā€™s not present at all. It should still render by default. But with that itā€™s working for me in your project

So just some CSS fun

Amazing! Thank you so so so much!!

by user 426066705643732993

It might be something to do with my ContentContainer component actually

by user 426066705643732993

Did you ever figure out the real reason for this error - also running into it. More specifically, my scene doesnt load - itā€™s just completely white after loading and the error discussed above is what i have that is similar. Another note: this scene works fine locally, but does not work in production website

by user 352282921056468993

My gut says itā€™s an issue with a rigidbody on a character, but not sure

by user 352282921056468993