How can i make SpriteRenderer be ignored by Object raycaster?

I am using my own collider raycaster, but i also need object raycaster for UI. Tried ignoreraycast layer but didnt solve it

Original Post on Discord

by user 263967078346653697

What do you mean by own collider raycaster? How is the SpriteRenderer hit (by which system).

its hit by objectraycaster

by user 263967078346653697

And who calls that? Who fires the raycast

user with a click

by user 263967078346653697

hm

by user 263967078346653697

anywayu

by user 263967078346653697

i was able to solve it… by having my collider on a different object

by user 263967078346653697

andleaving spriterenderer, even if clickable, but wtihout any action to perform

by user 263967078346653697

Ok maybe the Sprites aren’t set to the correct layer. @herbst🌵 could you check that?

Ok Sprites dont respect layers yet

will fix it

nice

by user 263967078346653697

Added in version 3.2.3