I am using my own collider raycaster, but i also need object raycaster for UI. Tried ignoreraycast layer but didnt solve it
by user 263967078346653697
I am using my own collider raycaster, but i also need object raycaster for UI. Tried ignoreraycast layer but didnt solve it
by user 263967078346653697
What do you mean by own collider raycaster? How is the SpriteRenderer hit (by which system).
its hit by objectraycaster
by user 263967078346653697
And who calls that? Who fires the raycast
user with a click
by user 263967078346653697
hm
by user 263967078346653697
anywayu
by user 263967078346653697
i was able to solve it… by having my collider on a different object
by user 263967078346653697
andleaving spriterenderer, even if clickable, but wtihout any action to perform
by user 263967078346653697
Ok maybe the Sprites aren’t set to the correct layer. @herbst🌵 could you check that?
Ok Sprites dont respect layers yet
will fix it
nice
by user 263967078346653697
Added in version 3.2.3