Is there any workflow for making use of this currently or a roadmap for its use with user-made C# scripts?
by user 103054507105067008
Is there any workflow for making use of this currently or a roadmap for its use with user-made C# scripts?
by user 103054507105067008
So there’s a version of that package that is installed with the Unity Integration. Important to know: it wont generate logic. You can context click on a C# script or component (if it has a file in your project) to generate the skeleton file
That’s really neat, thanks
by user 103054507105067008