Hi @kipash … cheeeeeeeeeeers for the input. I’ll check out all you’ve suggested
by user 908977119781060648
Hi @kipash … cheeeeeeeeeeers for the input. I’ll check out all you’ve suggested
by user 908977119781060648
Nope… sadly, nothing seems to get the video to start playing from its beginning.
I seem to be down several rabbit holes now, so I think I’ll have to leave it for a while and clear my head… just for now anyway
Thanks for all the help, both of you
by user 908977119781060648
mmmh I just tried the same thing with this snippet of code (just added it to the main.ts
)
import { AudioSource, GameObject, VideoPlayer, onStart } from "@needle-tools/engine";
onStart(() => {
var video = GameObject.findObjectOfType(VideoPlayer);
AudioSource.registerWaitForAllowAudio(() => {
video?.play();
});
})
that works for me here. If it still doesnt work for you could you send your scene as a bugreport?
Cheeeeeeeeers Marcel, I’ll take a look asap
by user 908977119781060648
Hi again Marcel… apols but I think I’m probably adding your snippet to the wrong part of the script that I’m using.
If possible, when you have a spare moment could you show me where how you would add it to this? (play.ts - attached)
Many thanks, in advance
by user 908977119781060648
Hi Frannie, so you can do this without writing code too btw:
You could also put your videoplayer on an extra gameobject and use activation tracks
Cheers once again, Marcel… I’ll have a look at giving those recommendations a try right now
Will feedback here asap…
by user 908977119781060648
Apols for lack of feedback re: this.
I’m still endeavouring to get it running at this end but have had to divert attention to other work just for now
Back on it again soon!
by user 908977119781060648
YESSSSSSSSSSS!!!
Got it all working perfectly using a combination of the solutions you both so kindly suggested.
Happy days!
Cheeeeeeeeeeeeeeeers, Marcel & Kipash, for your time and expertise! It’s always hugely appreciated!
by user 908977119781060648
Anytime