Sample scenes in 2022.2

It doesnt matter. You mean the SetRenderPipeline script?

the asset for the graphics settings

by user 540540751424258048

It doesnt matter where it is in the project

still ended up with a white page after redoing everything. will reboot pc and after that might need some more help

by user 540540751424258048

wait i think it worked

by user 540540751424258048

yeah great! so far everything is good. Every sample scene you open you should rerun the Install for the need exporter stuff

by user 540540751424258048

just cant get BrunoSimmons20k to work and stencil portals had background with 0 alpha in the camera background. Also i guess in Unity 2022+ you should remove the pipeline script in some of the objects

by user 540540751424258048

UI button example seems to have font problem and text doesnt appear - might be something to do with urp

by user 540540751424258048

switched to a different font and it works. By default it is “LegacyRuntime” here and that shows up in the editor but not on export

by user 540540751424258048

Im debugging an issue with fonts right now here too - maybe related.

Did you update the samples to the latest exporter ?

well i added the samples to a new project that was made from unity hub 3D Core template and added the exporter and urp from package manager

by user 540540751424258048

everything perfect now except the physics hat example on my end

by user 540540751424258048

Ah right so I assume latest version :slightly_smiling_face:

the shader example is :partying_face:

by user 540540751424258048

maybe in 2022 the font defaulted to some LegacyRuntime something and it didnt render in the browser.

by user 540540751424258048

I’m in contact with Unity about that one as it’s not clear why they removed it / what will replace it

yeah seems weird…i didnt feel like it was better. I still had to open every single scene up and change the RP and save it… wasn’t like a Per Project setting

by user 540540751424258048

About the portals scene: did you add the RendererSettings asset that is in the portals sample folder when trying that scene? That’s what the SetRenderPipeline should handle but if they disabled that in 2022 then the portal sample is broken / wont work

yeah i think its correctly selected by default too

by user 540540751424258048