Load Font Error

Based on the information provided, it seems that the issue you are encountering is related to a “Load Font Error,” which is triggering a “TypeError: Failed to construct URL” during the attempt to create a font. This error suggests that there might be a problem with how the font resource URLs are being constructed or accessed in your Needle Engine project.

To help you troubleshoot and resolve this issue, let’s gather more information and ask some clarifying questions:

  1. Font Path and File:

    • Can you provide the exact path and filename of the font asset that you are trying to load?
    • Is the font file stored in the correct directory relative to your project structure?
  2. Environment Details:

    • Are you working in a Unity editor or building for WebGL?
    • Have you checked if the font file is correctly included in your build settings?
  3. Project Configuration:

    • Can you show any relevant configuration settings or scripts that might be affecting the font loading process?
    • Are you using any custom font handling or are you relying on the default mechanisms provided by the engine?
  4. Console Warnings:

    • Could you share the full text of the console warning or error message, including any stack traces if available?
    • Are there any specific lines of code that you suspect might be causing the issue?
  5. Font Additional Characters:

    • Have you ensured that only the necessary characters are included in your font atlas to avoid the font atlas being too large?
    • If you are missing certain characters such as Chinese, Japanese, or Korean, did you correctly add the FontAdditionalCharacters component and re-export the font?
  6. Component Setup and Script Usage:

    • Are you using the UI/Legacy/Text component as recommended in the documentation?
    • Have you verified that the text component is properly assigned to a UI element in your scene?

If you provide this information, I can help you further by checking the documentation and relevant sources in Needle Engine to find a solution or workaround for your specific issue.

Sources: Needle Engine Docs (65%), Needle Engine Docs (62%)

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