( running it with npm run dev
as standalone with the package.json updated spits the same errors as 1 msg above )
by user 465420608906461195
( running it with npm run dev
as standalone with the package.json updated spits the same errors as 1 msg above )
by user 465420608906461195
Have you updated the Unity package? which version are you currently using?
You need to run install from Unity to also update the dependencies (the other local packages, they need to use the same Needle Engine version which is automatically bumped by the installation)
by user 465420608906461195
Can you try running “Clean Install” (hold ALT + click Install) ?
Sorry for the inconvenience
I’m trying to improve this right now
didn’t work, same error
by user 465420608906461195
it’s ok, I just need it to work ( even with a janky hacky solution I’m ok )
by user 465420608906461195
Can you again update the Unity package? I’ve now also created a new project, installed the package + samples and opened the first person controller sample + cloned nextjs. It worked for me after removing the SampleScripts npmdef
working now, but whenever a second player joins upon interacting in any way it gets this error:
by user 465420608906461195
main players gets this error but doesn’t get kicked like the second one
by user 465420608906461195
ig it is bc PlayerStateUI is missing
by user 465420608906461195
Add the samples scripts back in
You can fix that manually by changing import { getWorldScale, setWorldPosition } from "@needle-tools/engine/src/engine/engine_three_utils";
to import { getWorldScale, setWorldPosition } from "@needle-tools/engine";
The errors above happen because of these components?