the name of the clip
by user 262331051802755072
the name of the clip
by user 262331051802755072
The clips array contains the paths
You dont need to concat anything
you can log console.log(this.clips) in awake to see
facepalm, checking
by user 262331051802755072
Should be like that at least
no no wait, in the id I get the name of the file, not the path
by user 262331051802755072
so I do have to concat
by user 262331051802755072
Where do you get it from?
And what does clips contain? is the path correct? Any errors?
clips array was the way to get the clips in the assets folder
by user 262331051802755072
by user 262331051802755072
I get the /assets/βidβ.wav 404
by user 262331051802755072
with all but the one that was referenced by an audiosource to begin with
by user 262331051802755072
But the files exist at that path?
oh yeah, all of them are in the same path
by user 262331051802755072
Let me try to reproduce
This works for me as expected:
import { AudioSource, Behaviour, serializable } from "@needle-tools/engine";
export class ToggleAudio extends Behaviour {
//@type UnityEngine.AudioClip[]
@serializable()
audio! : string[];
@serializable(AudioSource)
audioSource! : AudioSource;
start(){
let i = 0;
setInterval(()=> {
this.audioSource.play(this.audio[i++ % this.audio.length]);
}, 2000)
}
}
this too
const clip = this.audio[i++ % this.audio.length];
console.log(clip);
this.audioSource.clip = clip;
this.audioSource.play();
ok the only diff I see is play(clip) instead of setclip then play
by user 262331051802755072