The bot is most likely correct - Do you also use the Orbitcontrols component?
This is probably due to the fact that you need to update the OrbitControls target as well
See my reply here: Issue with Camera Reset Functionality After Using Pan - #5 by marcel
Regarding positioning the camera: you can move the scene camera in Unity and apply your scene camera position with the click of a button to your main camera too. No need to copy values: