# Always get Memory Leak after deploying to Glitch in Unity 2022.1.20f1

**URL:** <https://forum.needle.tools/t/always-get-memory-leak-after-deploying-to-glitch-in-unity-2022-1-20f1/1523>\
**Category:** 🌵 Needle Engine\
**Tags:** question\
**Created:** [November 7, 2022, 12:00am UTC](https://forum.needle.tools/t/always-get-memory-leak-after-deploying-to-glitch-in-unity-2022-1-20f1/1523 "2022-11-07T00:00:00Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![discord-import](https://forum.needle.tools/user_avatar/forum.needle.tools/discord-import/32/33_2.png) [@discord-import](https://forum.needle.tools/u/discord-import)\
**Post date:** [November 7, 2022, 12:00am UTC](https://forum.needle.tools/t/always-get-memory-leak-after-deploying-to-glitch-in-unity-2022-1-20f1/1523/1 "2022-11-07T00:00:00Z")

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Using Unity 2022.1.20f1 and Exporter 2.44.0-pre, I always get a Memory Leak warning when deploying to glitch

 ![image.png](https://europe1.discourse-cdn.com/flex006/uploads/needle1/original/2X/c/cd4f4de06eb7a0baaa81c79b3e21889ea8a7a836.png)

[Original Post on Discord](https://discord.com/channels/717429793926283276/1039161250455765094)

_by user 103054507105067008_

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**Author:** ![Marcel\_Wiessler1](https://forum.needle.tools/user_avatar/forum.needle.tools/marcel_wiessler1/32/21_2.png) [@Marcel\_Wiessler1](https://forum.needle.tools/u/Marcel_Wiessler1)\
**Post date:** [November 7, 2022, 12:00am UTC](https://forum.needle.tools/t/always-get-memory-leak-after-deploying-to-glitch-in-unity-2022-1-20f1/1523/2 "2022-11-07T00:00:00Z")

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We dont have any native collections involved in that process - maybe the zip utility package? 🤔

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**Author:** ![discord-import](https://forum.needle.tools/user_avatar/forum.needle.tools/discord-import/32/33_2.png) [@discord-import](https://forum.needle.tools/u/discord-import)\
**Post date:** [November 7, 2022, 12:00am UTC](https://forum.needle.tools/t/always-get-memory-leak-after-deploying-to-glitch-in-unity-2022-1-20f1/1523/3 "2022-11-07T00:00:00Z")

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If there is anything I can check about it let me know and I’ll investigate, logs useful?

_by user 103054507105067008_

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**Author:** ![Marcel\_Wiessler1](https://forum.needle.tools/user_avatar/forum.needle.tools/marcel_wiessler1/32/21_2.png) [@Marcel\_Wiessler1](https://forum.needle.tools/u/Marcel_Wiessler1)\
**Post date:** [November 7, 2022, 12:00am UTC](https://forum.needle.tools/t/always-get-memory-leak-after-deploying-to-glitch-in-unity-2022-1-20f1/1523/4 "2022-11-07T00:00:00Z")

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Maybe Enable Fullstracktrace like the error message suggests ?

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<div class="post-metadata">

**Author:** ![discord-import](https://forum.needle.tools/user_avatar/forum.needle.tools/discord-import/32/33_2.png) [@discord-import](https://forum.needle.tools/u/discord-import)\
**Post date:** [November 7, 2022, 12:00am UTC](https://forum.needle.tools/t/always-get-memory-leak-after-deploying-to-glitch-in-unity-2022-1-20f1/1523/5 "2022-11-07T00:00:00Z")

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Have done, error didn’t happen again but I’ll keep full stack on until it does

_by user 103054507105067008_

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**Author:** ![hybridherbst](https://forum.needle.tools/user_avatar/forum.needle.tools/hybridherbst/32/3416_2.png) [@hybridherbst](https://forum.needle.tools/u/hybridherbst)\
**Post date:** [November 7, 2022, 12:00am UTC](https://forum.needle.tools/t/always-get-memory-leak-after-deploying-to-glitch-in-unity-2022-1-20f1/1523/6 "2022-11-07T00:00:00Z")

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Are you using glTFast or UnityGltf for your in-editor glTF imports, if any?

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<div class="post-metadata">

**Author:** ![discord-import](https://forum.needle.tools/user_avatar/forum.needle.tools/discord-import/32/33_2.png) [@discord-import](https://forum.needle.tools/u/discord-import)\
**Post date:** [November 8, 2022, 12:00am UTC](https://forum.needle.tools/t/always-get-memory-leak-after-deploying-to-glitch-in-unity-2022-1-20f1/1523/7 "2022-11-08T00:00:00Z")

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Using only UnityGLTF in the project that error happened in, it’s happening in another project now too

_by user 103054507105067008_

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<div class="post-metadata">

**Author:** ![hybridherbst](https://forum.needle.tools/user_avatar/forum.needle.tools/hybridherbst/32/3416_2.png) [@hybridherbst](https://forum.needle.tools/u/hybridherbst)\
**Post date:** [November 8, 2022, 12:00am UTC](https://forum.needle.tools/t/always-get-memory-leak-after-deploying-to-glitch-in-unity-2022-1-20f1/1523/8 "2022-11-08T00:00:00Z")

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Then it’s most likely a 2022.1 issue. Neither UnityGltf nor Needle Engine use native collections

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<div class="post-metadata">

**Author:** ![discord-import](https://forum.needle.tools/user_avatar/forum.needle.tools/discord-import/32/33_2.png) [@discord-import](https://forum.needle.tools/u/discord-import)\
**Post date:** [November 8, 2022, 12:00am UTC](https://forum.needle.tools/t/always-get-memory-leak-after-deploying-to-glitch-in-unity-2022-1-20f1/1523/9 "2022-11-08T00:00:00Z")

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Ah good, I’ll probably mark this as answered, when I enabled Full Stack Trace logging, the same error showed with no further information around it, memory leak footprint is minimal too.

_by user 103054507105067008_

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<div class="post-metadata">

**Author:** ![discord-import](https://forum.needle.tools/user_avatar/forum.needle.tools/discord-import/32/33_2.png) [@discord-import](https://forum.needle.tools/u/discord-import)\
**Post date:** [November 8, 2022, 12:00am UTC](https://forum.needle.tools/t/always-get-memory-leak-after-deploying-to-glitch-in-unity-2022-1-20f1/1523/10 "2022-11-08T00:00:00Z")

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Changed the channel name: Always get Memory Leak after deploying to Glitch in Unity 2022.1.20f1

_by user 103054507105067008_
