# Latest

**URL:** https://forum.needle.tools/latest.md

[Latest](https://forum.needle.tools/latest.md) · [Categories](https://forum.needle.tools/categories.md) · [Tags](https://forum.needle.tools/tags.md)

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## [Releases & Changelogs](https://forum.needle.tools/t/releases-changelogs/164)

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**Author:** [@Marcel\_Wiessler1](https://forum.needle.tools/u/Marcel_Wiessler1)\
**Replies:** 210\
**Last updated:** [October 15, 2026, 8:02am UTC](https://forum.needle.tools/t/releases-changelogs/164 "2026-10-15T08:02:18Z")

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This post contains release-information and changelogs for Needle Engine and our integrations Find all releases on github at Releases · needle-tools/needle-engine-support · GitHub

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## [Welcome to Needle! 👋](https://forum.needle.tools/t/welcome-to-needle/5)

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**Author:** [@system](https://forum.needle.tools/u/system)\
**Replies:** 0\
**Last updated:** [February 9, 2024, 7:21pm UTC](https://forum.needle.tools/t/welcome-to-needle/5 "2024-02-09T19:21:04Z")

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We are so glad you joined us. Needle Needle is a tools and platform provider working on the edge of technology and creativity. Join our community to get support when using our products and have questions around Unity,…

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## [License issue, unable to export. contact@\*.com](https://forum.needle.tools/t/license-issue-unable-to-export-contact-com/2915)

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**Author:** [@M\_K](https://forum.needle.tools/u/M_K)\
**Replies:** 5\
**Last updated:** [November 4, 2026, 2:23pm UTC](https://forum.needle.tools/t/license-issue-unable-to-export-contact-com/2915 "2026-11-04T14:23:30Z")

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## [Missing Multiple Objects and Meshes After Compression](https://forum.needle.tools/t/missing-multiple-objects-and-meshes-after-compression/2910)

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**Author:** [@Ashokkumar\_KR](https://forum.needle.tools/u/Ashokkumar_KR)\
**Replies:** 13\
**Last updated:** [October 28, 2026, 10:39am UTC](https://forum.needle.tools/t/missing-multiple-objects-and-meshes-after-compression/2910 "2026-10-28T10:39:26Z")

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Hi, NE: 6.0.0 - alpha 6 Unity: 2022.3.55f1 The first image shows the original/uncompressed GLB, where all objects and meshes are present and correctly positioned. The second image shows the compressed GLB, where mult…

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## [Scripts no longer work, npmdef error message](https://forum.needle.tools/t/scripts-no-longer-work-npmdef-error-message/2914)

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**Author:** [@joostbos](https://forum.needle.tools/u/joostbos)\
**Replies:** 3\
**Last updated:** [October 28, 2026, 10:37am UTC](https://forum.needle.tools/t/scripts-no-longer-work-npmdef-error-message/2914 "2026-10-28T10:37:02Z")

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I made a few changes to my scene (changed the videoplayer from trying to play a Youtube URL to playing a local mp4 file) and all of a sudden I get errors that my own scripts are unknown components in the scene and that I…

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## [No shadows in generated scene](https://forum.needle.tools/t/no-shadows-in-generated-scene/2912)

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**Author:** [@joostbos](https://forum.needle.tools/u/joostbos)\
**Replies:** 15\
**Last updated:** [October 26, 2026, 9:28am UTC](https://forum.needle.tools/t/no-shadows-in-generated-scene/2912 "2026-10-26T09:28:46Z")

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In my scene I have a combination of a Realtime directional light and a baked area light. In the Unity editor all objects have a shadow, generated by the directional light. The area light does not generate shadows. But i…

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## [Build fails on 6.0.0 - alpha 6](https://forum.needle.tools/t/build-fails-on-6-0-0-alpha-6/2911)

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**Author:** [@Ashokkumar\_KR](https://forum.needle.tools/u/Ashokkumar_KR)\
**Replies:** 9\
**Last updated:** [October 9, 2026, 2:27pm UTC](https://forum.needle.tools/t/build-fails-on-6-0-0-alpha-6/2911 "2026-10-09T14:27:36Z")

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Hi, Taking production build using npm run build or npm run build:production fails on latest version with following error Build pipeline task did not succeed. error during build: Error: \[needle-buildpipeline\] - Build …

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## [Animation silently fails when Animator drives more than one object](https://forum.needle.tools/t/animation-silently-fails-when-animator-drives-more-than-one-object/2907)

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**Author:** [@Ashokkumar\_KR](https://forum.needle.tools/u/Ashokkumar_KR)\
**Replies:** 7\
**Last updated:** [October 7, 2026, 6:46am UTC](https://forum.needle.tools/t/animation-silently-fails-when-animator-drives-more-than-one-object/2907 "2026-10-07T06:46:22Z")

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Needle Engine version: 6.0.0 alpha 4 Unity version: 2022.3.55 When a single Animator component controls animation on two or more objects simultaneously, none of the animations play after exporting to GLB/web. No error…

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## [Face Filter sample: Stuck on loading on engine 5.x / Vite 8 (workaround included)](https://forum.needle.tools/t/face-filter-sample-stuck-on-loading-on-engine-5-x-vite-8-workaround-included/2904)

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**Author:** [@winson\_xie](https://forum.needle.tools/u/winson_xie)\
**Replies:** 3\
**Last updated:** [October 6, 2026, 3:28pm UTC](https://forum.needle.tools/t/face-filter-sample-stuck-on-loading-on-engine-5-x-vite-8-workaround-included/2904 "2026-10-06T15:28:45Z")

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and decorator errors until tsconfigRaw is set. (\<\<Add to title) Hi all, I’m new to Needle and used the “Needle Face Filter Examples” sample from Unity for a uni project. I hit a chain of problems that ended in a working…

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## [AR web experience on iOS without app clips possible?](https://forum.needle.tools/t/ar-web-experience-on-ios-without-app-clips-possible/2905)

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**Author:** [@jordansmithsgames](https://forum.needle.tools/u/jordansmithsgames)\
**Replies:** 3\
**Last updated:** [October 1, 2026, 9:40pm UTC](https://forum.needle.tools/t/ar-web-experience-on-ios-without-app-clips-possible/2905 "2026-10-01T21:40:13Z")

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Hi Needle team, My company is interested in converting a VR application we have in part or in whole to an AR web experience with Needle Engine. I was trying out the demos available on the project showcase for AR applica…

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## [Unity face filter sample browser stuck loading,](https://forum.needle.tools/t/unity-face-filter-sample-browser-stuck-loading/2902)

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**Author:** [@winson\_xie](https://forum.needle.tools/u/winson_xie)\
**Replies:** 2\
**Last updated:** [October 1, 2026, 3:47pm UTC](https://forum.needle.tools/t/unity-face-filter-sample-browser-stuck-loading/2902 "2026-10-01T15:47:08Z")

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Hello I am new to needle and I have been trying to load the example sample for the unity face filter for a uni project. However I am stuck on this white screen forever loading. This is also the case for localhost:3000. …

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## [Look around and click buttons in browser](https://forum.needle.tools/t/look-around-and-click-buttons-in-browser/2884)

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**Author:** [@joostbos](https://forum.needle.tools/u/joostbos)\
**Replies:** 22\
**Last updated:** [October 1, 2026, 6:46am UTC](https://forum.needle.tools/t/look-around-and-click-buttons-in-browser/2884 "2026-10-01T06:46:35Z")

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I am looking for a solution that will allow the user in the browser to look around using the mouse and click buttons. In the hotspots sample I can move the camera and still click on the hotspots, but that is orbit, thir…

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## [Progressive textures stay low-res after reloading the page while in VR (Quest, sessiongranted)](https://forum.needle.tools/t/progressive-textures-stay-low-res-after-reloading-the-page-while-in-vr-quest-sessiongranted/2892)

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**Author:** [@Katja\_Rempel](https://forum.needle.tools/u/Katja_Rempel)\
**Replies:** 4\
**Last updated:** [September 30, 2026, 2:57pm UTC](https://forum.needle.tools/t/progressive-textures-stay-low-res-after-reloading-the-page-while-in-vr-quest-sessiongranted/2892 "2026-09-30T14:57:42Z")

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Versions: Needle Engine 5.1.10, @needle-tools/gltf-progressive 3.6.0, Quest Browser Steps to reproduce: Open the scene in Quest Browser and press “Enter VR”. Textures load in high resolution. While in VR, call window.…

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## [Short audio clips in Unity Timeline still play when volume is 0](https://forum.needle.tools/t/short-audio-clips-in-unity-timeline-still-play-when-volume-is-0/2890)

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**Author:** [@Susann\_Beyer](https://forum.needle.tools/u/Susann_Beyer)\
**Replies:** 5\
**Last updated:** [September 30, 2026, 10:07am UTC](https://forum.needle.tools/t/short-audio-clips-in-unity-timeline-still-play-when-volume-is-0/2890 "2026-09-30T10:07:28Z")

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I placed some audio-clips in a Unity timeline and wanted to lower their volume. After export to the local server I noticed nothing had changed. Same result with full export. What I figured out: Setting the volume to 0 w…

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## [Custom Shader Settings are missing (Unity Editor)](https://forum.needle.tools/t/custom-shader-settings-are-missing-unity-editor/2886)

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**Author:** [@Katja\_Rempel](https://forum.needle.tools/u/Katja_Rempel)\
**Replies:** 6\
**Last updated:** [September 25, 2026, 11:05am UTC](https://forum.needle.tools/t/custom-shader-settings-are-missing-unity-editor/2886 "2026-09-25T11:05:46Z")

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Me and my colleague noticed that sometimes the Custom Shader Settings are missing/not shown in the Unity Editor. We are working on the same project, same Unity version - he has this option and I dont see them in my Edito…

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## [Bug: UnityGLTF/Unlit Materials are exported as Lit marerials (with reflection value)](https://forum.needle.tools/t/bug-unitygltf-unlit-materials-are-exported-as-lit-marerials-with-reflection-value/2882)

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**Author:** [@Katja\_Rempel](https://forum.needle.tools/u/Katja_Rempel)\
**Replies:** 10\
**Last updated:** [September 24, 2026, 1:35pm UTC](https://forum.needle.tools/t/bug-unitygltf-unlit-materials-are-exported-as-lit-marerials-with-reflection-value/2882 "2026-09-24T13:35:07Z")

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I upgraded my project to the newest needle version and it exports some unlit materials as lit marerials (thats why the background is suddenly black (because of the reflection value) which my unlit materials obviousley d…

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## [Needle Inspector: Failed to get access token for ChatSession](https://forum.needle.tools/t/needle-inspector-failed-to-get-access-token-for-chatsession/2883)

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**Author:** [@Katja\_Rempel](https://forum.needle.tools/u/Katja_Rempel)\
**Replies:** 7\
**Last updated:** [September 24, 2026, 12:24pm UTC](https://forum.needle.tools/t/needle-inspector-failed-to-get-access-token-for-chatsession/2883 "2026-09-24T12:24:14Z")

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When I try to use the AI Chan inside the inspector (since yesterday) I get the following error. I am logged in a pro mempership and the inspector also shows the correct team. Is there something i can do? ERR ChatAI: F…

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## [Multiset SDK integration to Needle Go](https://forum.needle.tools/t/multiset-sdk-integration-to-needle-go/2879)

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**Author:** [@Luciano\_Cespi](https://forum.needle.tools/u/Luciano_Cespi)\
**Replies:** 2\
**Last updated:** [September 23, 2026, 1:32pm UTC](https://forum.needle.tools/t/multiset-sdk-integration-to-needle-go/2879 "2026-09-23T13:32:54Z")

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Hi team, I am currently working with the official Multiset VPS integration in Needle Engine. However, the VPS localization is failing on iOS devices. The reason for this is that the Needle Go App Clip does not include th…

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## [Autorisation issue](https://forum.needle.tools/t/autorisation-issue/2881)

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**Author:** [@Katja\_Rempel](https://forum.needle.tools/u/Katja_Rempel)\
**Replies:** 9\
**Last updated:** [September 16, 2026, 1:16pm UTC](https://forum.needle.tools/t/autorisation-issue/2881 "2026-09-16T13:16:23Z")

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Hi, after repeatedly logging out and logging in again (and getting the message, that my login to the PRO account was successfull, I can not open my project. Each time I try to refresh or do a full export/ the error messa…

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## [Check if user is in VR](https://forum.needle.tools/t/check-if-user-is-in-vr/2880)

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**Author:** [@joostbos](https://forum.needle.tools/u/joostbos)\
**Replies:** 5\
**Last updated:** [September 14, 2026, 10:41am UTC](https://forum.needle.tools/t/check-if-user-is-in-vr/2880 "2026-09-14T10:41:46Z")

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How can I detect in my script if a user is actually in VR? I found that I can use DeviceUtilities.isQuest() or . isDesktop() to check if the user is on the Quest or on a desktop. And in the same article I found a check…

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## [Custom shader export + texture LODs](https://forum.needle.tools/t/custom-shader-export-texture-lods/2871)

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**Author:** [@krizzl0r](https://forum.needle.tools/u/krizzl0r)\
**Replies:** 5\
**Last updated:** [September 10, 2026, 3:48pm UTC](https://forum.needle.tools/t/custom-shader-export-texture-lods/2871 "2026-09-10T15:48:26Z")

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Hi, I have a ShaderGraph (UnityGLTF’s Unlit graph + additional texture with some texture blending capabilities) which I export using the “Unlit WebGL2” route. Now during runtime I want to dynamically assign other textur…

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## [Script does not seem to be executed](https://forum.needle.tools/t/script-does-not-seem-to-be-executed/2876)

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**Author:** [@joostbos](https://forum.needle.tools/u/joostbos)\
**Replies:** 13\
**Last updated:** [September 9, 2026, 7:54am UTC](https://forum.needle.tools/t/script-does-not-seem-to-be-executed/2876 "2026-09-09T07:54:50Z")

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I have a script on a GameObject, but it looks like it is not executed at all. To check this I added two lines in the Start() method, one that writes a debug message to the console and one that writes to an in-world TMPr…

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## [Teleport finished notification](https://forum.needle.tools/t/teleport-finished-notification/2875)

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**Author:** [@joostbos](https://forum.needle.tools/u/joostbos)\
**Replies:** 1\
**Last updated:** [September 4, 2026, 1:13pm UTC](https://forum.needle.tools/t/teleport-finished-notification/2875 "2026-09-04T13:13:23Z")

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Is there a way to get notified when teleportation has finished? I tried to use colliders to check if the XRrig has moved to a certain position, but that doesn’t seem to work. I guess because both teleport and moving with…

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## [Android WebXR: WebGL layer is not cleared between frames (started Aug 22)](https://forum.needle.tools/t/android-webxr-webgl-layer-is-not-cleared-between-frames-started-aug-22/2873)

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**Author:** [@A11](https://forum.needle.tools/u/A11)\
**Replies:** 5\
**Last updated:** [August 25, 2026, 2:16pm UTC](https://forum.needle.tools/t/android-webxr-webgl-layer-is-not-cleared-between-frames-started-aug-22/2873 "2026-08-25T14:16:31Z")

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Hi team, Since early Saturday Aug 22, AR sessions on Android show heavy smearing: the WebGL layer is never cleared between frames, so everything drawn accumulates on screen. The camera passthrough itself renders corre…

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## [Camera Orbit Offset After Reset](https://forum.needle.tools/t/camera-orbit-offset-after-reset/2867)

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**Author:** [@Ashokkumar\_KR](https://forum.needle.tools/u/Ashokkumar_KR)\
**Replies:** 8\
**Last updated:** [August 24, 2026, 1:58pm UTC](https://forum.needle.tools/t/camera-orbit-offset-after-reset/2867 "2026-08-24T13:58:46Z")

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I’m resetting the camera using: this.baseCamera.setCameraAndLookTarget(cam); This works correctly in most scenarios. However, on some occasions, although the camera returns to the expected position and view, it appears…

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## [Missing shortcut from Unity component to .ts script](https://forum.needle.tools/t/missing-shortcut-from-unity-component-to-ts-script/2869)

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**Author:** [@krizzl0r](https://forum.needle.tools/u/krizzl0r)\
**Replies:** 9\
**Last updated:** [August 18, 2026, 6:40am UTC](https://forum.needle.tools/t/missing-shortcut-from-unity-component-to-ts-script/2869 "2026-08-18T06:40:20Z")

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Hi guys, I noticed since a few versions (I think at least 5.1.0) the Unity components do not show the .ts script shortcut in their inspector anymore. This is with Unity 2022.3, and I just upgraded to NE 5.1.12 to make …

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## [Build renders a white page on iOS 16](https://forum.needle.tools/t/build-renders-a-white-page-on-ios-16/2868)

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**Author:** [@Ashokkumar\_KR](https://forum.needle.tools/u/Ashokkumar_KR)\
**Replies:** 8\
**Last updated:** [August 17, 2026, 11:09am UTC](https://forum.needle.tools/t/build-renders-a-white-page-on-ios-16/2868 "2026-08-17T11:09:33Z")

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Our build does not work on iOS 16, so I was checking your SceneSwitcher samples to see if there might be something wrong on our end. While testing, I found that one of your samples has the same issue on iOS 16. When ope…

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## [Export always failing](https://forum.needle.tools/t/export-always-failing/2870)

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**Author:** [@Philipp](https://forum.needle.tools/u/Philipp)\
**Replies:** 2\
**Last updated:** [August 17, 2026, 10:38am UTC](https://forum.needle.tools/t/export-always-failing/2870 "2026-08-17T10:38:14Z")

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Hi everyone, I have a problem with the export from Unity to Needle Engine. Using Needle versions up to 5.0 I always get a “UnitySynchronization.ExecuteTasks” window that doesn’t finish - even after hours. Using newer ve…

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## [Custom script never generates C# stub — no errors, no compiler log, node path is standard](https://forum.needle.tools/t/custom-script-never-generates-c-stub-no-errors-no-compiler-log-node-path-is-standard/2864)

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**Author:** [@Dragos](https://forum.needle.tools/u/Dragos)\
**Replies:** 8\
**Last updated:** [August 11, 2026, 2:54pm UTC](https://forum.needle.tools/t/custom-script-never-generates-c-stub-no-errors-no-compiler-log-node-path-is-standard/2864 "2026-08-11T14:54:53Z")

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Needle Engine 5.1.9, Unity 6000.4.2f1, macOS. Node at /usr/local/bin/node (not nvm-managed, standard install). I have a custom script (VoiceAssistant.ts) in src/scripts/, correctly registered in register\_types.ts. Compo…

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## [VR: Lighting changes, when I hide my hands](https://forum.needle.tools/t/vr-lighting-changes-when-i-hide-my-hands/2866)

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**Author:** [@Katja\_Rempel](https://forum.needle.tools/u/Katja_Rempel)\
**Replies:** 12\
**Last updated:** [August 11, 2026, 1:51pm UTC](https://forum.needle.tools/t/vr-lighting-changes-when-i-hide-my-hands/2866 "2026-08-11T13:51:04Z")

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Hi, In one project I noticed that when my hands are not visible in the vr scene (for example because I hold them a bit lower or behind my back), the lighting changes ( I will attach two screenshots). I turned all other…

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